Reavers! A Wolves Upon the Coast Campaign

1d6 What desperation drove this adventurer to seek a new party underground?

Inspired by Eric Vulgaris's Shadowdark campaign (but not in use by him) I was inspired to make this little table.

  1. He gave all of his stuff for safe passage -start with 10% starting gold.

  2. Lone survivor of a failed expedition- start with 1/2 max HP (rounded up).

  3. He ran afoul of a faction in the dungeon (random dungeon faction has -2 to reaction rolls with this PC).

  4. He broke up with his prior party (there is another adventuring party that hates this character)

  5. Got a reputation as hard to work with. (Hireling reactions are at -2)

  6. Is just really really lost (No changes)